Elcor

elcor_races_mass_effect2_wiki_guide_299px
Type Race
Homeworld Dekuuna

Elcor are a Race in Mass Effect 2. Elcor are massive creatures that hail from the world Dekuuna. Races in Mass Effect 2 have their own agendas, culture, religion, ways to govern etc. Since Commander Shepard is inevitably Human, the approach of the other Races towards Humanity is most of the time visible for the player.

 

Elcor Information

The Elcor are a Citadel species native to the high-gravity world Dekuuna. They are massive creatures, standing on four muscular legs for increased stability. Elcor move slowly, an evolved response to an environment where a fall can be lethal. This has colored their psychology, making them deliberate and conservative.

Elcor speech is ponderous and monotone. Among themselves, scent, slight movements, and subvocalized infrasound convey shades of meaning that make a human smile seem as subtle as a fireworks display. Since their subtlety can lead to misunderstandings with other species, the Elcor often go out of their way to clarify when they are being sarcastic, amused, or angry.

Dekuuna's high gravity impedes mountain formation. Most of the world consists of flat, open plains which prehistoric Elcor wandered across in small family bands. Modern Elcor still prefer open sky, and become restless and uncomfortable on long starship journeys.

 

Notable Elcor 

 

Elcor Notes and Tips

  •  Notes and tips go here

 

All Races in Mass Effect 2
Asari  ♦  Batarians  ♦  Collectors  ♦  Drell  ♦  Geth  ♦  Hanar  ♦  Humans  ♦  Krogan  ♦  Praetorians  ♦  Protheans  ♦  Quarians  ♦  Rachni  ♦  Reapers  ♦  Salarians  ♦  Turians  ♦  Volus  ♦  Vorcha



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