Throw

Throw
Power Type Biotic Powers
Available to Adept
Sentinel
Effect Hurls enemies through the air using a powerful biotic field

Throw is a Power in Mass Effect 2Throw is a Power that belongs to Biotic Powers and is available to the Adept and Sentinel Classes. Powers in Mass Effect 2 are a set of abilities that can be used to attack Enemies or to defend you and your squad. As you gain experience, you acquire Squad Points that you can spend to improve aspects of your character. The Powers available to you and your squad are determined by the Class selected in Character Creation.

 

Throw Description

Hurls enemies through the air using a powerful biotic field

 

Throw Classes

Throw is available to the Adept and Sentinel Classes

 

Throw Progression Rewards

  • Each rank upgrade requires the same points as the rank.
  • When Throw reaches Rank 4, players need to choose between two final evolutions.
  • Once you have chosen an evolution, you can not change it back.
Rank
Effect
Requires
1
  • Recharge Time: 3.00 seconds (Shepard); 9.00 seconds (others)
  • Force: 500.00 newtons
1 Squad Point
2
  • Recharge Time: 3.00 seconds (Shepard); 9.00 seconds (others)
  • Force: 700.00 newtons
2 Squad Points
3
  • Recharge Time: 3.00 seconds (Shepard); 9.00 seconds (others)
  • Force: 900.00 newtons
3 Squad Points
4
1) Heavy Throw: Hurls an enemy and smash against walls with great force
  • Recharge Time: 3.00 seconds (Shepard); 9.00 seconds (others)
  • Force: 1200.00 newtons
4 Squad Points
2) Throw Field: Allows characters to hurl several enemies into the air
  • Recharge Time: 3.00 seconds (Shepard); 9.00 seconds (others)
  • Force: 900.00 newtons
  • Impact Radius: 3.00 meters
4 Squad Points

 

Throw Notes & Tips

  • Notes and other tips go here.
  • ???

 

 
All Biotic Powers in Mass Effect 2
Barrier  ♦  Charge  ♦  Dominate  ♦  Pull  ♦  Reave  ♦  Shockwave  ♦  Singularity  ♦  Slam  ♦  Stasis  ♦  Warp



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