Engineer

Engineer
Type Tech
Power Training Combat Drone
Overload
Incinerate
AI Hacking
Cryo Blast
Passive Power Tech Mastery
Weapon Training Heavy Pistols, Submachine Guns
Ammo Training N/A

Engineer is a Class in Mass Effect 2. Engineer is a tech specialist and the only class able to employ combat drones on the battlefield. Classes are pre-made character roles with their own particularities and pre-set Powers. Players can change these values during Character Creation to fit their own play style.

 

Engineer Information

Engineers can spawn combat drones to harass enemies or force them out of entrenched cover positions.

Engineers are tech specialists, the only class able to employ combat drones on the battlefield. Engineers are the most effective class at blasting through enemy defenses and disabling opponents.

  • Is a tech specialist, effective at blasting through defenses and disabling opponents.
  • Is the only class able to employ combat drones on the battlefield. 
  • Can spawn combat drones to harass Enemies or force them out of entrenched cover positions.
  • Engineer can only equip Heavy Pistols, Submachine Guns 

 

Engineer Powers

Engineer can unlock and level up the following Powers:

Power
Effect
Unlocked by
Overload Massive energy blasts shields and synthetic enemies. Starting class Power
Incinerate Exploding flame damages the health and armor of anyone nearby Unlocked at Overload level 2
Combat Drone Command your very own battle robot Starting class Power
Cryo Blast Snap-Freezes your targets Unlocked at Combat Drone level 2
AI Hacking Turns synthetic enemies like Mechs and Geth against their own allies. Unlocked at Cryo Blast level 2

 

 

Engineer Passive Class Power Progression

Tech Mastery: Increases your Health and Weapon Damage while improves your Paragon and Renegade score and Research Project Cost

  • Each rank upgrade requires the same points as the rank.
Rank
Effect
Requires
1
  • Health: +5.00%
  • Power Recharge Time: -5.00%
  • Paragon/Renegade: +20.00%
  • Research Project Cost: -5.00%
1 Squad Point
2
  • Health: +10.00%
  • Power Recharge Time: -10.00%
  • Paragon/Renegade: +40.00%
  • Research Project Cost: -10.00%
2 Squad Points
3
  • Health: +15.00%
  • Power Recharge Time: -15.00%
  • Paragon/Renegade: +70.00%
  • Research Project Cost: -15.00%
3 Squad Points
4
1) Mechanic: Improves even more your Powers Cooldown, and they last longer. Besides, you receive an extra bonus for your Paragon-Renegade score
  • Health: +20.00%
  • Power Recharge Time: -20.00%
  • Paragon/Renegade: +100.00%
  • Power Duration: +15.00%
  • Research Project Cost: -25.00%
4 Squad Points
2) Demolisher: Increases damage dealt with all your Powers and grants an extra Power Recharge Time bonus
  • Health: +15.00%
  • Power Recharge Time: -20.00%
  • Paragon/Renegade: +70.00%
  • Power Damage: +15.00%
  • Research Project Cost: -25.00%
4 Squad Points

 

 

Engineer Specialization Class

When Tech Mastery reaches Rank 4, players need to choose between two final evolutions.
Once you have chosen an evolution, you can not change it back.

Mechanic

Improves even more your Powers Cooldown, and they last longer. Besides, you receive an extra bonus for your Paragon-Renegade score.

  • Health: +20.00%
  • Power Recharge Time: -20.00%
  • Paragon/Renegade: +100.00%
  • Power Duration: +15.00%
  • Research Project Cost: -25.00%

Demolisher

Increases damage dealt with all your Powers and grants an extra Power Recharge Time bonus.

  • Health: +15.00%
  • Power Recharge Time: -20.00%
  • Paragon/Renegade: +70.00%
  • Power Damage: +15.00%
  • Research Project Cost: -25.00%

 

Engineer Notes & Tips

  • Notes & Tips go here
  • ??

 

All Classes in Mass Effect 2
Adept  ♦  Infiltrator  ♦  Sentinel  ♦  Soldier  ♦  Vanguard

 




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