Sentinel

Sentinel
Type Biotic & Tech
Power Training Tech Armor
Throw
Warp
Overload
Cryo Blast
Passive Power Defender
Weapon Training Heavy PistolsSubmachine Guns
Ammo Training N/A

Sentinel is a Class in Mass Effect 2. Sentinel fights with both tech and biotic abilities. Classes are pre-made character roles with their own particularities and pre-set Powers. Players can change these values during Character Creation to fit their own playstyle.

 

Sentinel Information

Sentinels are equipped with the most advanced ablation armor system to keep themselves safe. If overloaded, the system will stun all enemies within a short distance.

Sentinels are unique, bringing both tech and biotic abilities to the battlefield. While they lack the focus of adepts and engineers, they are versatile and can handle any situation.

  • Can enter a battle with both tech and biotic abilities.
  • Is equipped with the most advanced ablation armor system to keep themselves safe.
  • If overloaded, the armor system will stun all Enemies within a short distance.
  • Sentinel can equip Heavy Pistols and Submachine Guns

 

Sentinel Class Powers

Sentinel can unlock and level up the following Powers

Power
Effect
Unlocked by
Throw Hurls enemies through the air using a powerful biotic field. Starting class Power
Warp Rips enemies apart at the molecular level and stops health regeneration. Effect against armor and biotic barriers Unlocked at Throw level 2
Tech Armor Energy charged armor boosts your shields and detonates a damaging energy wave when destroyed. Starting class Power
Overload Massive energy blasts shields and synthetic enemies. Unlocked at Tech Armor level 2
Cryo Blast Snap-Freezes your targets Unlocked at Overload level 2

 

 

Sentinel Passive Class Power Progression

Defender: Increases your health. Enhances your Power Recharge Time. Improves your Paragon and Renegade scores.

  • Each rank upgrade requires the same points as the rank.
Rank
Effect
Requires
1
  • Health: +5.00%
  • Power Recharge Time: -5.00%
  • Paragon/Renegade: +20.00%
1 Squad Point
2
  • Health: +10.00%
  • Power Recharge Time: -10.00%
  • Paragon/Renegade: +40.00%
2 Squad Points
3
  • Health: +15.00%
  • Power Recharge Time: -15.00%
  • Paragon/Renegade: +70.00%
3 Squad Points
4
1) Guardian: Grants an extra bonus to your Power Recharge Time and Paragon-Renegade score
  • Health: +20.00%
  • Power Recharge Time: -30.00%
  • Paragon/Renegade: +100.00%
4 Squad Points
2) Raider: Increases your Power Recharge Time and all your Powers damage
  • Health: +15.00%
  • Power Recharge Time: -20.00%
  • Paragon/Renegade: +70.00%
  • Power Damage: +15.00%
4 Squad Points

 

 

Sentinel Specialization Class

When Defender reaches Rank 4, players need to choose between two final evolutions.
Once you have chosen an evolution, you can not change it back.

Guardian

Grants an extra bonus to your Power Recharge Time and Paragon-Renegade score.

  • Health: +20.00%
  • Power Recharge Time: -30.00%
  • Paragon/Renegade: +100.00%

Raider

Increases your Power Recharge Time and all your Powers damage.

  • Health: +15.00%
  • Power Recharge Time: -20.00%
  • Paragon/Renegade: +70.00%
  • Power Damage: +15.00%

 

Sentinel Notes & Tips

  • Notes & Tips go here
  • ??

 

All Classes in Mass Effect 2
Adept  ♦  Engineer  ♦  Infiltrator  ♦  Soldier  ♦  Vanguard

 




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